Showing posts with label Storytelling. Show all posts
Showing posts with label Storytelling. Show all posts

Friday, 22 April 2022

New Bremen at 22

Home.

J:
Really wish they'd start a V5 version

R:
The liability of hosting a chat makes NB likely a relic of a bygone time

Jaz:
which blows ass

Conrad Hubbard:
I think you need two things to create a New Bremen:
1. A group of people willing to work on it. This happened last time because me and a bunch of Storytellers put crazy amounts of time into it.
2. A critical mass of players. I think this happened last time by it being on the White Wolf website. If a company didn't want to host it, they would at least have to give an unofficial chat a prominent link.
 
J:
Being on the White Wolf website gave it that air of authenticity, and that definitely drew players. There are a ton of small and medium size Discord servers running, sure a lot of them aren't great, but the desire and ST's are out there. sorta.

Wednesday, 6 April 2022

Plot immunity

Some players enjoy feeling the safety of knowing their characters have “plot immunity.” Other players enjoy the stakes and narrative possibilities of character death. Both are viable ways to tell stories, but discuss expectations with the troupe during session zero.
Justin Achilli on Twitter

I want both at times, and often get more plot-armor-y as I get invested in characters.

Sunday, 19 December 2021

Vampire: The Masquerade Outside 12

Vampire: The Masquerade
Outside
12

Can they trust anyone to help smuggle the killer out of the domain? Will they have to flee themselves? Will the fight for Blake's old turf turn to open war? We'll find out... after Christmas.

Sunday, 12 December 2021

Vampire: The Masquerade Outside 11

Vampire: The Masquerade
Outside
11

So now of course the Prince wants him handed over. Rivals touting this as a sign of weakness. Anarchs claiming responsibility...

Friday, 10 December 2021

The Lord Of The Rings

The Lord Of The Rings: The Fellowship Of The Ring premiered twenty years ago tonight.

Sunday, 5 December 2021

Vampire: The Masquerade Outside 10

Vampire: The Masquerade
Outside
10

Accusations quickly turn to physical threats. Having been among those who found the killer, the coterie move to protect him. Barnes says it's the right thing to do.

Sunday, 28 November 2021

Vampire: The Masquerade Outside 9

Vampire: The Masquerade
Outside
9

And we find the killer.

A mortal.

One of Blake's lovers.

But is this enough to stop the gathering storm?

(J: is it ever. #dramabomb)

Sunday, 21 November 2021

Vampire: The Masquerade Outside 8

Vampire: The Masquerade
Outside
8

Charlotte goes to talk with the band, as she figures they have little to gain and a lot to lose from a crackdown on the Rack. They confirm that Blake had a fair bit of social pull but wasn't well loved by his clanmates.

Barnes checks in with the Sheriff, who has ruled some suspects out.

Joe visits the anarchs, who suggest looking into a splinter group.

Sunday, 14 November 2021

Vampire: The Masquerade Outside 7

Vampire: The Masquerade
Outside
7

Everybody has theories blaming everybody else, leaving the PCs to look at the suspects at a distance. Blake wasn't well liked, but as the childe of the Prince had some protection. It probably wasn't hunters because why stop at one, unless it was a personal vendetta. Do they know how Blake liked to feed? He'd dropped a few hints. Follow the money and/or blood...

Sunday, 7 November 2021

Vampire: The Masquerade Outside 6

Vampire: The Masquerade
Outside
6

Camarilla loyalists and Anarchs in the same club. Accusations.

Charlotte and Joe try to keep things civil. Barnes and Elisa start planning to set off a fire alarm and evacuate the building if a fight starts. Samuel gets ready to drop on someone if they start something, not really caring who.

Charlotte manages to get everything behind closed doors, at least.

Sunday, 31 October 2021

Vampire: The Masquerade Outside 5

Vampire: The Masquerade
Outside
5

Elisa suspects that even with the Shroud at its thinnest around Halloween it's still rare for vampires to return as ghosts, but the group can at least look over the scene.

Charlotte is busy arranging a spooky season show on the phone as they head over.

Joe is sure he can smell something that isn't human and isn't Kindred.

...

Halloween comes around. Charlotte is promoting a gig by a band with a vampire lead singer and guitarist, planning to go to Elysium on the night, and wearing a lot of red. Joe is attending. Barnes there to keep things going okay. Samuel there at a distance. Elisa is busy with her own things, but comes along for the start of the set.

And they're not the only vampires around.

Vamptober 2021

My personal Vamptober 2021 results, mostly ST / player observations.


Sunday, 24 October 2021

Vampire: The Masquerade Outside 4

Vampire: The Masquerade
Outside
4

As the last Kindred to see Blake, the Sheriff tells Charlotte and Barnes to see the Prince. He's already contacted Elisa and Samuel. Barnes mentions Joe.

Deane, the Prince, meets them in the VIP room of the biggest club on the Rack, with one of his childer and a Tremere adviser in attendance. The Prince asks direct questions one on one. His childe stays with them as they wait, along with a couple of other vampires they've seen around the Rack but don't know. The Tremere says nothing, but tilts her head as if weighing their answers.

When they're finally allowed to leave, it's clear that they're still suspects. Do they want to find the killer, or stay well clear?

Sunday, 17 October 2021

Vampire: The Masquerade Outside 3

Vampire: The Masquerade
Outside
3

Blake, the Prince's childe, comes with an entourage and on the hunt for a potential dinner date. Charlotte asks Barnes about the chances this will be a problem, and he shakes his hand fifty-fifty. Blake strolls over to talk to Charlotte about the evening and she does her best to seem welcoming. Elisa and Samuel watch to see if this is going to go badly. Joe keeps a low profile. Eventually, having demonstrated that all the PCs are tolerated but not valued, Blake heads to the next place.

The next night, he's dead.

Sunday, 10 October 2021

Vampire: The Masquerade Outside 2

Vampire: The Masquerade
Outside
2

Joe the Gangrel drifter is new in town. Charlotte the Toreador promoter represents a club at the edge of the Rack. Barnes the Banu Haqim ex-cop helps keep the Rack orderly. Elisa the Hecata medium attends the club some nights. Samuel the Lasombra doctor knows her.

It's the start of the academic year so the Rack is all-you-can-drink with students, Charlotte is looking forward to a big night and Barnes is keeping a close eye for the Sheriff, and watching Joe with suspicion, while Elisa and Samuel enjoy the evening. Which is when the Prince's spoiled childe rocks up...

Sunday, 3 October 2021

Vampire: The Masquerade Outside 1

Vampire: The Masquerade
Outside
1

A Gangrel traveller, a Toreador promoter, a Banu Haqim cop, a Hecata medium and a Lasombra doctor.
Session 1 was mostly introductions.

Sunday, 26 September 2021

Vampire: The Masquerade 2021

V5... Two players I know, three new ones who are all new and have mostly just played D&D before. Who all went for non-Cam clans.

(Separate from the other V5 game midweek, which the ST tells me is all people new to the setting. And all Cam clans by his 'start as mortals' plan. Jealous, but it's good to have different styles.)

We'll see how this goes...


(Picture from Halfworlds, a very WOD series from HBO Asia.)

Friday, 3 September 2021

Billie Eilish, Happier Then Ever

The all important new chronicle question... theme song.

I can see it clear as day
You don't really need a break
Wanna see what you can take
You should really run away
Billie Eilish, Oxytocin

(Obviously a Vampire game theme including the line "I wanna do bad things to you" might be too on the nose, but...)

Sunday, 1 August 2021

#RPGaDAY2021

#RPGaDAY2021 prompts for talking about RPGs throughout August.

1: SCENARIO
I hardly ever use published adventures, partially because I hardly ever run games that have many.

2: MAP
If I provide a map for a location, I expect that location to be A Very Big Deal.

3: TACTIC
In a fight I'm much more likely to go for cool than effective. I do my best to tell players this in advance.

4: WEAPON
I like a magic sword, but the most effective weapon I used in my last game was a well-aimed high heel stomp.

5: THRONE
I have actively avoided becoming Prince or taking another title in various Vampire games. Maybe in a game where that was the idea, but definitely not in a game with a big player group like a LARP or chat. Too much pressure and too many assassination attempts.

6: FLAVOUR
Like a recipe, my game will be different than yours, and a game with the same GM will feel different with different groups of players too.

7: SMALL
One of the nice things about really large RPGs like chats is that you can play small side things. New Bremen is the only place I've gotten to use Mummy: The Resurrection, let alone play a high school kid in the World Of Darkness.

8: STREAM
I imagine you could talk about small rivers here, but... … See more

9: MEDIUM
Tabletop, distanced tabletop, LARP, chat, PBP, they all have advantages and disadvantages. My love for New Bremen comes in part from how it encouraged personal stories advancing on a nightly basis.

10: TRUST
You don't have to trust the other player characters, in some games you really shouldn't. You should be able to trust the other players to have an enjoyable game though.

11: WILDERNESS
I don't run or play a lot of wilderness adventures, more a fantasy thing than my usual genres.

12: THINK
It's always nice to think of something and have it work. Sometimes you have to consider if your PC would think of it though. Perhaps you can pass an idea to the player of a more suitable PC, which is easier in games where you can break character to do so.

13: FLOOD
I haven't played some games in my collection that now have new editions.

14: SAFETY
RPG safety tools are a really positive addition to gaming, and not just for making some people it's best not to play with tell on themselves.

15: SUPPLEMENT
There are some great RPG supplements out there, and electronic publishing means they don't all have to hit a specific page count.

16: MOVE
I loved this little bit of worldbuilding in the pilot for Buffy.… See more

17: TRAP
Technically it's an ambush, Admiral.

18: WRITE
Playing by text feels very different than face to face. Even live chat lets you consider word choice. It also helps with typing speed!

19: THEME
It's good to discuss intended themes in an RPG, especially a big one that doesn't have a narrow theme built in.

20: FOUNDATION
RPGs are good for socialisation, confidence, arithmetic, problem-solving, spelling, and usually mythology and the like.

21: SIMPLICITY
I like RPG systems that I can, y'know, understand.

22: SUBSTITUTE
Using a different system than published will result in a different feel. Which may well be the point of doing so.

23: MEMORY
I have fond memories of games from decades ago. (Hello New Bremennnnn!)

24: TRANSLATE
Moving from tabletop to chat, PBP or LARP is like translating stories, not just technical writing. What works in the new style?

25: WELCOME
I try to be welcoming to new players and not drown them in lore and jargon. I may not always succeed.

26: THEORY
The Gamist/Narrativist/Simulationist theory works as shorthand and in short pitches, but as Eddy Webb notes in his "Your Game Sucks" presentation people move around.

27: FRACTION
Being a small part of a big game feels different than being the players in a small game. The sense that the world really isn't all about you fits some games, not others.

28: SOLO
One-on-one and small groups can make for the best dramatic play. Of course it depends on players being available.

29: SYSTEM
If the character sheet is more than one sheet that's a no-no.

30: MENTION
Always nice to see somebody refer to me regarding gaming.

30: THANK
Thank you to GMs, players, writers, artists, publishers and all.

Tuesday, 6 July 2021

Vampire: The Masquerade 30th Anniversary

Hello to the friends I made in this dark corner of the world.

This year, Vampire: The Masquerade is celebrating its 30th anniversary! Let's celebrate with some nostalgia - whether you're here with us for a few weeks or over a decade, tell us:

1. When have you heard about VTM for the first time?
2. What's your most fond memory connected to VTM?
3. Have you met anyone special through VTM?

Raise your blood bags for 30 years more!


1. Adverts for the first edition. In magazines. In print!
2. Little human moments in all the horror, like the time Claudia taught Tanith to play skee-ball.
3. I have friends going back decades, some of whom I've never actually met.

Charles Ashe: I would love to hear more about your dramatic experiences.

I have been asked to talk about my character! Mwahahaha!

Since y'all asked about the skee-ball story on Twitter, sharing for people here:

They were at a fairground after hours following a gig nearby, and Claudia (singer and reluctant leader of the New Bremen Toreador despite being undead six years) spotted a game at the late-night arcade. Tanith (art historian Brujah bandmate) had never heard of it (as I hadn't either) and Claudia attempted to explain while also trying to win without using her superhuman vampire reflexes.

Claudia was also there for the big dramatic story I talk about most often, when due to a Mage and a magic potion (from the first edition Sabbat book!) they became human for a day, and Tanith never really recovered.

See also the time I demonstrated I was actually a Brujah by having to be restrained from throwing Kufuu the Setite out of a window in Elysium. Hi Reuel!

(New Bremen was a strange place.)

Reuel: #KufuuDidNothingWrong