Tuesday, 31 August 2021
Seeing people
People, sitting together, sharing food, not buffering at any point. It was weird. But nice.
Sunday, 29 August 2021
CHVRCHES, Screen Violence
CHVRCHES, new album, kind of angry, bit spooky.
Saturday, 14 August 2021
What We Do In The Shadows season 3
What We Do In The Shadows season 3 features a common event in every Vampire LARP, the PCs end up as the Primogen by accident.
J: And they're almost always horrible at it
Me: With ten episodes in each season, they'll probably be there longer than most PCs in positions of power.
Sunday, 1 August 2021
#RPGaDAY2021
#RPGaDAY2021 prompts for talking about RPGs throughout August.
1: SCENARIO
I hardly ever use published adventures, partially because I hardly ever run games that have many.
2: MAP
If I provide a map for a location, I expect that location to be A Very Big Deal.
3: TACTIC
In a fight I'm much more likely to go for cool than effective. I do my best to tell players this in advance.
4: WEAPON
I like a magic sword, but the most effective weapon I used in my last game was a well-aimed high heel stomp.
5: THRONE
I have actively avoided becoming Prince or taking another title in various Vampire games. Maybe in a game where that was the idea, but definitely not in a game with a big player group like a LARP or chat. Too much pressure and too many assassination attempts.
6: FLAVOUR
Like a recipe, my game will be different than yours, and a game with the same GM will feel different with different groups of players too.
7: SMALL
One of the nice things about really large RPGs like chats is that you can play small side things. New Bremen is the only place I've gotten to use Mummy: The Resurrection, let alone play a high school kid in the World Of Darkness.
8: STREAM
I imagine you could talk about small rivers here, but... … See more
9: MEDIUM
Tabletop, distanced tabletop, LARP, chat, PBP, they all have advantages and disadvantages. My love for New Bremen comes in part from how it encouraged personal stories advancing on a nightly basis.
10: TRUST
You don't have to trust the other player characters, in some games you really shouldn't. You should be able to trust the other players to have an enjoyable game though.
11: WILDERNESS
I don't run or play a lot of wilderness adventures, more a fantasy thing than my usual genres.
12: THINK
It's always nice to think of something and have it work. Sometimes you have to consider if your PC would think of it though. Perhaps you can pass an idea to the player of a more suitable PC, which is easier in games where you can break character to do so.
13: FLOOD
I haven't played some games in my collection that now have new editions.
14: SAFETY
RPG safety tools are a really positive addition to gaming, and not just for making some people it's best not to play with tell on themselves.
15: SUPPLEMENT
There are some great RPG supplements out there, and electronic publishing means they don't all have to hit a specific page count.
16: MOVE
I loved this little bit of worldbuilding in the pilot for Buffy.… See more
17: TRAP
Technically it's an ambush, Admiral.
18: WRITE
Playing by text feels very different than face to face. Even live chat lets you consider word choice. It also helps with typing speed!
19: THEME
It's good to discuss intended themes in an RPG, especially a big one that doesn't have a narrow theme built in.
20: FOUNDATION
RPGs are good for socialisation, confidence, arithmetic, problem-solving, spelling, and usually mythology and the like.
21: SIMPLICITY
I like RPG systems that I can, y'know, understand.
22: SUBSTITUTE
Using a different system than published will result in a different feel. Which may well be the point of doing so.
23: MEMORY
I have fond memories of games from decades ago. (Hello New Bremennnnn!)
24: TRANSLATE
Moving from tabletop to chat, PBP or LARP is like translating stories, not just technical writing. What works in the new style?
25: WELCOME
I try to be welcoming to new players and not drown them in lore and jargon. I may not always succeed.
26: THEORY
The Gamist/Narrativist/Simulationist theory works as shorthand and in short pitches, but as Eddy Webb notes in his "Your Game Sucks" presentation people move around.
27: FRACTION
Being a small part of a big game feels different than being the players in a small game. The sense that the world really isn't all about you fits some games, not others.
28: SOLO
One-on-one and small groups can make for the best dramatic play. Of course it depends on players being available.
29: SYSTEM
If the character sheet is more than one sheet that's a no-no.
30: MENTION
Always nice to see somebody refer to me regarding gaming.
30: THANK
Thank you to GMs, players, writers, artists, publishers and all.
Wednesday, 21 July 2021
A promise or a threat
If our Mage game returns and we do a beach episode, Didi Duvall, in her duty as THE WORST, will totally get a Tarot Hawaiian shirt.
Monday, 19 July 2021
Tanith on Hero Forge
Hero Forge has added decals to its color options, for skin coloration, makeup, hair streaks, blood and other splatters... and, yes, for crying and streaking your makeup.
Thursday, 15 July 2021
Cloak & Dagger
All through Cloak & Dagger (except their appearance in Runaways, which I should probably get to next rather than watching the third-last episode in isolation). Aww.
Saturday, 10 July 2021
Tuesday, 6 July 2021
Vampire: The Masquerade 30th Anniversary
Hello to the friends I made in this dark corner of the world.
This year, Vampire: The Masquerade is celebrating its 30th anniversary! Let's celebrate with some nostalgia - whether you're here with us for a few weeks or over a decade, tell us:
1. When have you heard about VTM for the first time?
2. What's your most fond memory connected to VTM?
3. Have you met anyone special through VTM?
Raise your blood bags for 30 years more!
1. Adverts for the first edition. In magazines. In print!
2. Little human moments in all the horror, like the time Claudia taught Tanith to play skee-ball.
3. I have friends going back decades, some of whom I've never actually met.
Charles Ashe: I would love to hear more about your dramatic experiences.
I have been asked to talk about my character! Mwahahaha!
Since y'all asked about the skee-ball story on Twitter, sharing for people here:
They were at a fairground after hours following a gig nearby, and Claudia (singer and reluctant leader of the New Bremen Toreador despite being undead six years) spotted a game at the late-night arcade. Tanith (art historian Brujah bandmate) had never heard of it (as I hadn't either) and Claudia attempted to explain while also trying to win without using her superhuman vampire reflexes.
Claudia was also there for the big dramatic story I talk about most often, when due to a Mage and a magic potion (from the first edition Sabbat book!) they became human for a day, and Tanith never really recovered.
See also the time I demonstrated I was actually a Brujah by having to be restrained from throwing Kufuu the Setite out of a window in Elysium. Hi Reuel!
(New Bremen was a strange place.)
Reuel: #KufuuDidNothingWrong
Sunday, 4 July 2021
Vampire: The Masquerade 30th Anniversary
Happy Vampire: The Masquerade 30th Anniversary!
30 years ago today, Vampire: The Masquerade premiered at Origins Game Fair. Happy anniversary to Vampire and the World of Darkness!
(This logo is just for fun, there's no V30 book.)
Saturday, 3 July 2021
Vampire: The Masquerade - Bloodhunt
Made it into the alpha weekend for Vampire: The Masquerade - Bloodhunt (trailer). As predicted, I was terrible.
The five minute tutorial took me half an hour as I had to find out you have to be running already to slide. After that, I made it to character creation.
Note that there are not action shots. :D
Hanging out in Elysium has always been more my playstyle anyway.
(And posting this on Twitter got a Like from the Associate Character Art Lead. :) )
I had fun being demolished, but would definitely love a "look around Prague" test setting, or an RP hangout.
I can confirm that the menu music is very atmospheric.
And the title sequence, featuring the already confirmed Katana And Trenchcoat.
Sunday, 27 June 2021
Saturday, 19 June 2021
The Thin Dark Line
Welp, just watched a horror movie sight unseen (Last Shift, it's not bad but goes from atmospheric beginning to too-big ending, and the trailer spoils several of the best scares) and now I have another WoD chronicle idea, like I needed another one of those.
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