Thursday 29 January 2015

NPCs being helpful, but not too helpful

Okay, slightly more content. Following previous thoughts on helpful NPCs in horror, I considered what the psychic could do. I decided having someone with genuine supernatural power on the PCs' side feels a bit much, out of keeping with a game about people fighting back. So she just gets bad vibes and the occasional might-be-helpful nightmare. And will get them in trouble at some point in the near future.

By comparison Dr. Connelly's new Contact in the city ER will be quite useful at times, because he paid XP for her.

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